Throne of the lost king
The Throne of the Lost King's purpose was to allow me to practice prop and environment sculpting entirely in Zbrush.
Tools: Zbrush, Maya, Substance, Marmoset.
Responsible for all aspects.
2021

I had done a few props and environments here and there, but had not sat down and tried to create an entire environment within Zbrush. The models are all game ready and low poly.



After Trying to figure out the environment and props I knew I wanted to create something similar to a throne. The call outs were very helpful here, and allowed me to understand and get a visual of what the environment could look like. After getting critique on the idea and concept of the piece I was recommended to change the floor and walls to be less obstructive for the turntable. In the end I felt more confident in my choice of changing the scenery to allow a more open environment.






